<- Back

Space Invaders Clone

Made with p5.js
Space Invaders Clone Gameplay Screenshot

Programming, art and UI for this project was done by me. All audio was made by Jurrian Steman.

Controls:

This was the first time I had used p5.js.
Some features for this project include:

In order to achieve multiple difficulties I made an array of objects which stores all necessary data.

    let difficultyOptions = [
        {
            mode: "Easy",
            gameID: 4203605,
            initialize: setupEasyDifficulty
        },
        {
            mode: "Normal",
            gameID: 4203606,
            initialize: setupNormalDifficulty
        },
        {
            mode: "Hard",
            gameID: 4203607,
            initialize: setupHardDifficulty
        },
        {
            mode: "Endless",
            gameID: 4203608,
            initialize: setupEndlessDifficulty
        }
    ];
        

The initialize property refers to a function which initializes certain settings such as the amount of enemies. Using this method I only need to call difficultyOptions[selectorIndex].initialize(); to start the game with the chosen difficulty which the selectorIndex is refering to.

If I could start over there would be a couple things I would change.
First off, there could be more variety in the enemies and their placements. Secondly, I could have added a menu for settings like volume sliders for sound effects and music.